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A student's guide to the study, practice, and tools of modern mathematics [electronic resource] / Donald Bindner, Martin Erickson.

By: Bindner, DonaldContributor(s): Erickson, Martin J, 1963-Material type: TextTextSeries: Discrete mathematics and its applicationsPublication details: Boca Raton : CRC Press, 2011Description: xi, 260 p. : illISBN: 9781439846070 (ebook : PDF)Subject(s): Mathematics -- Computer network resources | Mathematics -- Data processingGenre/Form: Electronic books.Additional physical formats: No titleOnline resources: Distributed by publisher. Purchase or institutional license may be required for access. Also available in print edition.
Contents:
1. The study and practice of modern mathematics -- 2. The tools of modern mathematics.
Summary: "Ideal for students and newcomers to the field, this guidebook provides a comprehensive reference to key topics in modern mathematics. With an introduction to MATLAB, Mathematica, MapleTM, Maxima, LaTeX, and R, the text explains how to study mathematics, how to write proofs, how to conduct mathematical research, and how to give presentations on mathematics. In addition, the authors detail how to get started with various programming languages, including Beamer, Octave, HTML, PostScript, and open source software. They also discuss how Geometer's sketchpad is a useful tool for drawing illustrations"-- Provided by publisher.
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Holdings
Item type Current library Call number Status Date due Barcode
Ebooks Ebooks Mysore University Main Library
Not for loan EBCP00863

Includes bibliographical references and index.

1. The study and practice of modern mathematics -- 2. The tools of modern mathematics.

"Ideal for students and newcomers to the field, this guidebook provides a comprehensive reference to key topics in modern mathematics. With an introduction to MATLAB, Mathematica, MapleTM, Maxima, LaTeX, and R, the text explains how to study mathematics, how to write proofs, how to conduct mathematical research, and how to give presentations on mathematics. In addition, the authors detail how to get started with various programming languages, including Beamer, Octave, HTML, PostScript, and open source software. They also discuss how Geometer's sketchpad is a useful tool for drawing illustrations"-- Provided by publisher.

Also available in print edition.

Mode of access: World Wide Web.

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