Java for dummies / by Barry Burd.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
Item type | Current library | Call number | Status | Date due | Barcode |
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Mysore University Main Library | Not for loan | EBJW1156 |
Front Matter -- Introduction -- Getting Started. All about Java -- All about Software -- Using the Basic Building Blocks -- Writing Your Own Java Programs. Making the Most of Variables and Their Values -- Controlling Program Flow with Decision-Making Statements -- Controlling Program Flow with Loops -- Working with the Big Picture: Object-Oriented Programming. Thinking in Terms of Classes and Objects -- Saving Time and Money: Reusing Existing Code -- Constructing New Objects -- Savvy Java Techniques. Putting Variables and Methods Where They Belong -- Using Arrays and Collections to Juggle Values -- Looking Good When Things Take Unexpected Turns -- Sharing Names among the Parts of a Java Program -- Responding to Keystrokes and Mouse Clicks -- Writing Java Applets -- Using Java Database Connectivity -- The Part of Tens. Ten Ways to Avoid Mistakes -- Ten Websites for Java -- Dummies Products Make Life Easier! -- Index.
pt. 1. Getting started -- pt. 2. Writing your own Java programs -- pt. 3. Working with the big picture : object-oriented programming -- pt. 4. Savvy Java techniques -- pt. 5. The part of tens.
Print version record.
-- will enable even novice programmers to start creating Java applications quickly and easily.
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